The general objective of this discipline is to present the concepts necessary to help students prepare an object-oriented design of small/medium scale problems and to learn C++ and Qt.
We aim to:
- demonstrate the differences between traditional imperative design and object-oriented design;
- explain class structures as fundamental, modular building blocks;
- understand the role of inheritance, polymorphism, dynamic binding and generic structures in building reusable code;
- explain and to use defensive programming strategies, employing formal assertions and exception handling;
- write small/medium scale C++ programs using Qt;
- use classes written by other programmers when constructing our systems.
- Teacher: Alexandra Albu
- Teacher: Iuliana Bocicor
- Teacher: Razvan Borza
- Teacher: Mircea Gabriel
- Teacher: Zsigmond Imre
- Teacher: Andrei Mihai
- Teacher: Arthur Molnar
- Teacher: Andreea-Diana Pop
- Teacher: Diana Truta